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nice but the mouse sensetivity was way too high
Agreed
poggers
I really like it! the wall running and grappling both feel really smooth
the bread enemies are also cute
Thanks! It took me a while to get the movement right, but I'm pretty pleased with the end result
Do you plan on doing more with the movement?
I would like to try adding more movement options that could be picked up during gameplay, to make the game more rougelike-like, but I haven't really decided what they would be yet,
Besides the wallrun and grappling hook, maybe the ability to climb walls easier? I felt like it could be difficult to scale walls at times
Post mortem is included in the Devlog document. I didn't post the devlogs on social media, but I still wrote them so I thought they should go here.
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Log in with itch.io to leave a comment.
nice but the mouse sensetivity was way too high
Agreed
poggers
I really like it! the wall running and grappling both feel really smooth
the bread enemies are also cute
Thanks! It took me a while to get the movement right, but I'm pretty pleased with the end result
Do you plan on doing more with the movement?
I would like to try adding more movement options that could be picked up during gameplay, to make the game more rougelike-like, but I haven't really decided what they would be yet,
Besides the wallrun and grappling hook, maybe the ability to climb walls easier? I felt like it could be difficult to scale walls at times
Post mortem is included in the Devlog document. I didn't post the devlogs on social media, but I still wrote them so I thought they should go here.